• World Cinema On-Demand Workshop

    On Saturday 16th June 2012 Ana Kronschnabl was invited to present a paper at the World Cinema On-Demand workshop held at Queen’s University in Belfast. Her paper was titled “plugincinema & The pluginmanifesto: A Retrospective” which aimed to explore the issues raised by her manifesto and to exhibit some of the films she made for plugincinema as part of her research.

    The series of workshops was funded by the Arts & Humanities Research Council under the Digital Transformations scheme. World Cinema On-Demand is a networking research project that aims to investigate the impact of streaming services on World cinema distribution, consumption and teaching.

    You can view the films Ana made for plugincinema here: www.mefeedia.com/channel/154290

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  • Twitter: 18,000 messages per minute and growing!

    How do you find a good iphone game?  Feel the pulse of Twitter: FluffyLogic launches TopTweetGames.

    What can be gleaned from the masses of data constantly flowing through Twitter? Content: This is the figure discovered by research at FluffyLogic pertaining to the amount of Tweets generated every minute! If you’ve not heard about Twitter, and we think that is unlikely, it is the micro-blogging site that has gained notoriety recently thanks to its massive rise in popularity, everyone seems to be tweeting. From activists to celebrities, for example, protesters persuaded twitterers to change their location to Iran and even Britney Spears has joined in with almost 4 million followers. Twitter itself has around 18 million users, and while this is still small next to Facebook with it’s 250 million users, the site has been growing by hundreds of percent each year since it began in 2006.

    FluffyLogic’s research shows that together, those 18 million users, create about 18,000 messages per minute, and the number is growing. But why would anybody be interested in millions of people telling us what they had for breakfast? “Twitter represents the pulse of everyday life, even if we’re not tweeting there is bound to be someday like us who shares our concerns, who is: whose cares and woes, loves and fears are not going to be a million miles from our own,” Says FluffyLogic’s CEO Ana Kronschnabl. FluffyLogic’s belief in the usefulness of Twitter was confirmed recently; “We had developed a game, and on launch we were monitoring Twitter to see it’s impact. Unfortunately, there was a problem with the install for some users. We were able to pick that up almost instantly and start contacting people with a solution, even before they’d contacted anyone to report the problem,” recalls Tomas Rawlings, FluffyLogic’s development director, “Twitter offers access to the world’s pulse – if you know how to engage with it.”

    Both Ana and Tomas twitter and think the service is only at the brink of its potential, “Whilst we expect the rate of growth to slow a little, it is likely Twitter will continue to experience impressive growth over 2010. The openness of the system to developers like ourselves means there is the promise of even more innovation as we come to understand how to interpret the constant, increasing stream of data conciousness that flows through Twitter.” says Ana.

    FluffyLogic have released a free White Paper looking further into these issues.  FluffyLogic’s system for finding what iPhone games Twitter users are buzzing about is available as a free app for your iPhone and from http://www.toptweets.mobi/

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  • FluffyLogic Beta Launches with New Flash Game

    FluffyLogic Beta is a laboratory for new ideas, where you can help to shape the next generation of FluffyLogic titles, projects and concepts.  By playtesting and giving your feedback, you can help us make these ideas work even better.
    If you wish to be kept up-to-date with developments at FluffyLogic, please sign up to our mailing list.

    Two By Two is a simple flash game. Use your mouse to throw a net, rescuing the animals in pairs before the oncoming storm causes a flood!

    Watch out for this game on the iPhone soon…

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