Games and Play...

We can develop games for PS3, PSP, DS, Wii, Mobile Phone, Flash, Augmented Reality and PDA platforms. We are currently working with Sony Computer Entertainment and Hewlett Packard, and can handle every aspect of games production in-house, from shimmering 3D graphic environments to immersive sound design. We can also draw on our wealth of digital media experience to embrace cutting-edge communication technologies such as Global Positioning and Bluetooth.

Savage Moon

Savage Moon LogoOur first game for the PlayStation3 was released worldwide in the winter of 2008/9 and has been a huge critical and commercial success.  It was commissioned by Sony Computer Entertainment Europe who released the game on their PlayStation Network.

Savage Moon is a tower defence game in which the player must develop strategies for protecting an off-world mining facility from attack by Insectocytes; a carnivorous creature sent by the living planet or Imoon.  The insectocytes are its response, its auto-immune system defending itself against attack from a mining corporation intent on drilling the life-force from the animate asteroids they find.

Reviews of the game have been very positive, including "Savage Moon, from little known Bristol developer FluffyLogic, is about as good as it's going to get for just over six quid on PSN." (Videogamer.com, 8/10) and "Graphically, it's one of the better-looking titles on the PSN, but it's certainly not the best. The game's messy landscapes are pardoned by cool sci-fi towers and a range of weird, Starship Troopers-esque alien designs...Savage Moon is a quality Store title that deserves recognition." (Play Magazine, 86%).

The success of the title has led to additional commissioning of downloadable content from Sony and other, as yet secret, projects we could tell you about, but then we'd have to kill you... You can find out lots more about Savage Moon at our support page, which has links to videos, articles, Facebook groups, music and help guides.

FluffyLogic Beta

FluffyLogic BetaWelcome to FluffyLogic Beta. This is a laboratory for new ideas, where you can help to shape the next generation of Fluffylogic titles, projects and concepts. By playtesting and giving your feedback, you can help us make these ideas work even better. If you wish to be kept up-to-date with developments at FluffyLogic, please sign up to our mailing list.

http://beta.fluffylogic.net

Two By Two

Two By Two is a simple but addictive puzzle game for all ages! The flood is coming and you must round up the animals into the ark. The clock is ticking as the flood waters rise - can you save the animals two-by-two?

Features:

  • 50 levels of puzzle fun.
  • Simple to learn, addictive to play.
  • Two game modes - original and time attack.
  • Local highscore table - compete with your friends.
  • Facebook connect integration for sharing scores with friends.
  • Fun for all the family.

Two By Two is being released simultaneously on Flash/web and iPhone/iPod Touch.

Play the Flash version on Facebook now.

Play the Flash version for non-Facebook users online now

Buy the iPhone/iPod Touch version from the App-Store.

HP Mediascapes

Mediascapes FluffyLogic created the Mediascape Wizards website for Hewlett and Packard as well as a few games to get you started (see here for more information). The website we created was a user-generated-content system that allowed anyone to build their own mediascape.

A mediascape is an interactive experience with text, images, audio and video in which your iPAQ communicates with you about locations (via GPS). Mediascapes can be games, experiences, guides or tools - whatever the user wishes them to be! The site, along with an iPAQ and its GPS connection, will allow the easy and quick creation of a unique mediascape for sharing with family, friends, colleagues and the the rest of the WWW. The Mscape wizard that was created by FluffyLogic was part of the technology used by Create-a-scape who won the Education category of the News Statesman New Media Award in 2007.